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3 events found
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   Event type: Mixed-Genre Miniatures Games
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P65 Gunfighters of Gehenna Gap

Only available via On-line Pre-registration
Friday 2 PM on Salon FG Table 4 for 6 hours
Room Map
GM: Ed Allen
Type: Mixed-Genre Miniatures
System: Dracula's America, Shadows of the West
Edition: 1st
Players: 6
Provided: All miniatures provided by GM
Power Level: Posses provided
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Shadows of the West is a skirmish game of gothic horror set in an alternate Old West. Secret wars rage across the country - from bustling boom-towns to the most remote wilderness - as cults and secret societies fight for power and survival. Fast-paced, cinematic gunfights with magic and monsters.

Dracula's America has a campaign system in the spirit of Necromunda and Mordheim. We'll play two battles and a campaign turn between.
Website: /ospreypublishing.com/dracula-039-s-america-shadows-of-the-west

P66 WAAAAAGHs roll down hill

Only available via On-line Pre-registration
Friday 2 PM on Salon FG Table 8-9 for 4 hours
Room Map
GM: Jeff Yin
Type: Mixed-Genre Miniatures
System: Battlefleet Gothic
Edition: Bluebook + most of 2010
Players: 10
Provided: All miniatures provided by GM
Variations: No 360 blast markers, alternate attack craft
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The ork warlord Grogface leads his WAAAGAGH across the stars. A ramshackle alliance of Imperial and Eldar ships are all that stand in the way.

Battlefleet Gothic is Game Workshop's out-of-print game of starship combat in the Warhammer 40k universe. Beginners welcome, the game size can be adjusted based on the number of players.

561 Artificium Venari

Sunday 10 AM on Salon GH Table 3-4 for 8 hours
Room Map
GM: Raymond Metzger
Type: Mixed-Genre Miniatures
System: Warhammer 40K
Edition: 7th
Players: 8
Provided: Miniatures may be provided by GM
Power Level: 1500 pts
Variations: minor house rules
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Long ago, an Imperial spaceship transporting an artifact of immense power crash-landed on a planet on the fringes of Imperial territory due to unknown circumstances. Soon after, a warp storm enveloped the system, preventing any travel to or from the planet. Now the warp storms have subsided, and the chance to reclaim the artifact has arrived. However, many other races have learned of the artifacts existence, and are mobilizing forces to capture it. You must either eliminate the opposing forces or keep them at bay long enough for you to gain possession of the Artifact. No teams, free for all combat, and 1500 points of pure carnage. Do you have what it takes to emerge victorious? Or will you simply become part of the dust on this forgotten world?