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Event Search Results

9 events found
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   Event type: Teen Room Events
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   Day: Any Day

OK, We Need to Rebuild the World

GM: Eric Robert Rauscher
Type: Other
System: The Quiet Year
Edition: 1st
Players: 4
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

A story telling game about rebuilding after ? Build a map, build a civilization.

Episode 1: Enter Tokyo Slayers Club

GM: Kourtney Hobart
Type: RPG
System: Home Brew
Players: 10
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

No one really prepares you for high school. Between trying to make friends, avoiding failing classes and trying not to embarrass yourself in front of your crush, life shouldn?t be this complicated. Oh, how wrong you were!

On the night of the new moon, just days before the ancient Holy Festival, a portal was opened and dozens of the world?s most fearsome demons are summoned to Tokyo, Japan. The only thing that stands in the way of total annihilation is a band of high school kids who slay demons on the side. Enter the Tokyo High Slayers Club- a rag-tag group of adolescent heroes chosen to protect the world before curfew.

The Rise of Voltron

GM: Kasi Jammeh
Type: RPG
System: Mekton Z
Edition: 3rd
Players: 5
Provided: All characters provided by GM
Power Level: 1st
Rules Knowledge: Beginners Welcome
Game Content: Family

For millennia, the evil Galra Empire has plagued the universe by destroying other civilizations and enslaving various races. The only known threat strong enough against the empire's power and plans is the legendary 'Defender of the Universe' Voltron, a 100-meter tall robot warrior composed of five lion mechas whose pilots are known as the Paladins. At the crux of the war that ended with the destruction of planet Altea, Voltron was separated by King Alfor of Altea in order to protect Voltron from falling into the Galran Emperor Zarkon's possession. King Alfor bonded the five lion's energies to his daughter Allura's life force and sent them across the universe to different locations until the time for the next generation of Paladins to appear and pilot Voltron arrived. Princess Allura, her royal advisor Coran, and the Altean Castle of Lions were hidden on planet Arus along with the Black Lion.
Website: /en.wikipedia.org/wiki/Voltron%3A_Legendary_Defender

Flight Arriving at Terminal Number Sanction

GM: Tom Rafalski
Type: RPG
System: Mercenaries, Spies & Private Eyes
Edition: Original
Players: 6
Provided: All characters provided by GM
Variations: Espionage - Might have some tweaks
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Ahh, the thrilling life of an international agent. Flying home from a successful mission, you discover your agency no longer requires your services.

An escort awaits your arrival.

The pilot just told everyone to buckle up for a bumpy landing.

First item on the agenda: Survive the Welcome Committee.

Ah Those Old Horror Movies

GM: Eric Robert Rauscher
Type: Board
System: Betrayal at House on the Hill
Edition: 2nd
Players: 6
Provided: All materials provided by GM
Rules Knowledge: Useful
Game Content: Mainstream

A game that puts you into a grade B horror film.

Code Name Pictures

GM: Jenna Brace
Type: Board
System: Codenames: Pictures
Players: 8
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

Two code masters know the locations of their agents. The operatives must decode clues given to them by their code masters to find their agents.

Crazier Eights: Camelot

GM: James Gray
Type: Card
System: Crazier Eights
Players: 6
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

A gateway fantasy card game with a King Arthur theme. You can get Guinevere, Merlin, or the Holy Grail! It has some similarities to Uno, and every card can be played for an ability.

The main idea is to take your turn drawing one card, playing up to one card, and discarding up to one card. When discarding, you have to match the top card of the discard pile or discard an eight.

The Avalon set will also be mixed into the deck!
Website: craziereights.com/

Crazier Eights: Camelot

GM: James Gray
Type: Card
System: Crazier Eights
Players: 6
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

A gateway fantasy card game with a King Arthur theme. You can get Guinevere, Merlin, or the Holy Grail! It has some similarities to Uno, and every card can be played for an ability.

The main idea is to take your turn drawing one card, playing up to one card, and discarding up to one card. When discarding, you have to match the top card of the discard pile or discard an eight.

The Avalon set will also be mixed into the deck!
Website: craziereights.com/

Crazier Eights: One Thousand & One Nights

GM: James Gray
Type: Card
System: Crazier Eights
Players: 6
Provided: All materials provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Family

A gateway fantasy card game that is similar in some ways to Crazier Eights (the game which Uno is based on), except every card can be played for an effect. The first player to have zero cards in hand wins.

Crazier Eights: One Thousand & One Nights is inspired by stories often referred to as the Arabian Nights. It has Aladdin, Jinn, magic carpets & more!

The One Thousand & One Nights deck will be mixed with the Shahrzad set.
Website: craziereights.com/