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614 It Wasn't What We Thought: Part 2

Sunday 4 PM in 238 for 8 Hours
GM: Zachary Morgan
Type: RPG
System: Serenity
Edition: Cortex Classic
Players: 8
Provided: All characters provided by GM
Power Level: Veteran Imid)
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

In Part 1 Gideon and her crew witnessed the broadcast of The Signal, dug up information that deepened the mystery surrounding Miranda, joined the New Rebellion and prevented a bio-weapons attack on the planet of Summerhome. In the process Jack retrieved an Agents data pad and Mac broke through the first level of encryption. Now the crew is seeking help from one of Mac's contacts to decipher the rest of the files and figure out why the bioweapons were teenagers in cryogenic chambers...