Event Search Results
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Welcome to DunDraCon
Friday Noon in Sequoia for 1 hoursPresenter(s): Randy Angle and other members of the DunDraCon Committee
Type: Seminar
Come by and be greeted for coming to the convention. Questions will be answered, some reminiscences about previous years at San Ramon and even earlier will be offered, and you’ll get to know some of the faces behind the events of the convention.
What’s Cool
Saturday 10:00 AM in Sequoia for 1 hoursPresenter(s): Bruce Harlick and Kenneth Hite
Type: Seminar
Come see the traditional What's Cool seminar and hear what Ken and Bruce think were the best and coolest releases of the last couple of years!
GMing By the Seat of Your Pants
Saturday 11:00 AM in Sequoia for 1 hoursPresenter(s): Doc Cross and Randy Angle
Type: Seminar
Learn how to GM a game when you have little or no prep time. Amaze your friends with your mad GM skills! Questions are encouraged.
City Building
Saturday Noon in Sequoia for 1.5 hoursPresenter(s): Michael Blum and Kenneth Hite
Type: Seminar
The long-running seminar about the nuts and bolts of creating and using cities in RPGs. This year we’ll have two sub-topics: utopias, and cities in areas with ice or deep snow.
Pandemics: What Went Right, Wrong, and How to Do Better
Saturday 2:00 AM in Sequoia for 1.5 hoursPresenter(s): Karl Reichhold
Type: Seminar
Survival theories have been tested recently from fire and flood evacuations to a global pandemic. What went right? Wrong? How to do better? Free gift for the first 20 people.
Professional Gamemastering
Saturday 3:30 in Sequoia for 1.5 hoursPresenter(s): Dave Henderson
Type: Seminar
Find out what it takes to become a professional gamemaster from those that are currently doing it now.
What I've Learned Reading Over 100 hours of r/RPG Horror Stories
Saturday 5:00 in Sequoia for 2 hoursPresenter(s): Arthur Gonzalez-Martin
Type: Seminar
Learn from a man who has read and listened to a number of RPG horror stories and played in his fair share of games gone wrong. Learn what warning signs to watch out for and the meaning of 'no D&D is better than bad D&D.'