Ariel is that effervescent chick you may have seen bopping around the 'Con in any number of snazzy costumes, just because she can. She likes to make her LARPers happy, as LARPing was her first gaming love, having been recruited by a GM way back in 2005. She also enjoys board games and tabletop RPGs, but interestingly enough hardly ever plays them at her own convention. When she isn't LARP Liaising, she can often be seen opening games, running slips, helping with scheduling, and bringing you such exciting events as Dress-Up Day, the Art Contest, and the Pajama Party. If spotted at the 'Con, feel free to approach. She doesn't bite... much.
Bill has been a gamer for as long as he can remember. He has played miniatures, card games and board games since he was a child. He bought and played D&D when it first came out, played online games on the ARPANet, and has attended every DunDraCon convention. He has been a game tester for many games, both boxed games and online games.
Chad Martens has been a gamer since he was introduced to AD&D in Jr. High School. He ran the Warhammer and 40K tournaments for 8 years at Dundracon, but has since passed on the torch since joining the Dundracon Committee. Now he co-ordinates the Dealer's room as its liaison. You can normally find him wandering around the Dealer's hall or running to help with any problems that pop up.
Dana Lombardy was an Associate Online Editor for Armchair General and now does research, writing and design through LombardyStudios.com Dana is best known for his multiple award-winning Streets of Stalingrad board wargame (three separate editions since first released in 1979), and for his nearly twenty television appearances, including multiple episodes of The History Channel's "Tales of the Gun" series. He has contributed as an editor, cartographer, graphic artist and designer on many books, games and magazines, was Publisher of Napoleon Journal from 1996-2000 and published nine issues of World War One Illustrated.
Ellen Robertson attended her first DunDraCon (#8) in 1983, where she volunteered and was instantly swept away to work in Games Registration. It appears she liked this well enough, as she volunteered again the next year, and the next. and continued to work in Games Reg in one capacity or another through DDC 31 (2006).
From DDC 29 - 35 she also was in charge of convention publicity.
She took on the task of coordinating the crew for DDC 35, and quickly re-named the position "Crew Wrangler". Having begun her illustrious DDC career as a crewmember herself, she enjoyed spending the next seven years working with and getting to know the mostly unsung folks who help make the convention happen.
With DDC 42, she stepped out of the Info Table limelight to assist with the DDC website and Games Reg., and can often still be found near the Info Table.
Ellen has been married to Roderick Robertson almost as long as she has been working at DunDraCon, and pretty much blames her whole involvement with RPGs and DDC on him.
Hal is an old, used programmer who runs Con Reg with an iron hand in a velvet glove. His most celebrated words are "Please step into my office," which will be either terrifying or enlightening, depending on why you think you've gotten that request and how you interpret the grin that goes with it. He is also inordinately fond of puns. You have been warned.
While serving in the United States Marine Corps, Hector was introduced to Dungeons and Dragons in the mid 1980’s, through his captain who would (with his wife) open their home to the company on long weekends and taught them the world of RPGs. Hector was hooked from the very first quest. Though there was about 10 years that he was disconnected from any gaming groups, but, once he did find a group and began playing again, it wasn’t too long that he tried his hand at Game Mastering. He soon found that his skills as a tactician via the Marine Corps and his charismatic personality made for a good foundation in GMing. On a whim, he bought two 1-day tickets to DDC 31 for himself and his girlfriend’s 13-year-old son while she was at work.
The two of them had such a wonderful experience that Hector decided that they would attend the following year for the whole weekend. And that’s what they did. It wasn’t long that they were amongst Ellen Robertson’s Senior Crew, and Hector has attended DDC every year since that first conference. His jovial attitude has opened many doors for him in the gaming community. He assisted Mark Schynert with Miniatures organization and assigning area and has since begun running that department entirely, making it possible for Mark to move on to other responsibilities. Through his DDC staff relationships, Hector has gained attention from other gaming conventions, using his skills with their Miniatures Department as well as his technical knowledge in their support operations.
Though it took more than a decade, that girlfriend - who soon became his wife - finally attended DDC 42 as a guest “In Tow”, where she spent most of that con hanging around Ellen and her crew. Though it wasn’t long that she gravitated to the Kids Room and put her time there. Now, years later, Hector has become the newest DDC Board Member. Teri, his wife, is staff and is in charge of Game Scheduling for the Kids Room. You can find him in the Miniatures area setting up tables and chatting it up with his Miniatures GMs. After hours you’ll find him with his wife and a group of friends playing board games or he’s running an RPG for them. Make sure you say “Hello.”
Hilary first attended DDC 4 and has been involved in the convention one way or another ever since. At the con, she ran the martial arts demos for years, then moved over to the board games room. She's also the one to negotiate with the hotel over ways to make your experience at the Marriott even happier. See www.salfelt.com for what she finds most interesting between conventions...
June Delane attended her first DunDraCon in something like 1984 or '85; but definitely remembers the Dumfey. After doing DDC for a few years with the Was-band, due to their friendship with the Robertsons, she took a hiatus until 2001. Visiting Roderick and Ellen that year, she developed a somewhat sick fascination for Game Reg, and in 2006, made it her own for 13 years before handing it off at the end of the 2018 'Con. Now she is responsible for the Game Library, an awesome collection of games available to borrow during the Con for Maximum Fun Times. She is also in charge of Special Events (all the strange and wonderful 'other' things that happen at DDC) as well as Member Services, which is basically making sure everyone has the best experience possible, including solving any issues that come up, planning Blood Drives, and some of the Prize Drawings. DDC is apparently catching, because her daughter, Ariel, is now in charge of LARPs, and several of their friends have joined the party, as well.
When not seeing to the needs of the wondrous DunDraCon members, June can be found teaching High School, absorbing media, cooking, driving too fast, drinking tasty adult beverages (but not at the same time), and catering to the whims of several cats. She can often be found in the Game Library, so feel free to come by and say "hello"... or something more intriguing and original!
Kendra schedules and manages DunDraCon's stellar working crew. She likes cats, funny larps, macaroni and cheese, Rogue archetypes and the word "gingerly". During the con she can be found at the Info Table -- come say hi!
Mark has been DunDraCon's Events Scheduler since DunDraCon 32, but attended the convention for many years, first showing up at DunDraCon 4. He has run dozens of official games at conventions over the years, and has played in a lot more. Because life is just one big game, right? He does have an unreasonable amount of fun managing massive game scheduling spreadsheets with tens of thousands of cells. This is supposedly his face, but no one has seen it at a convention since 2020, since he always wears a mask. If you can identify him despite the mask, say "hi!" He doesn't bite; the damned mask gets in the way.
In real life, he retired from the practice of law in 1990, grows a fine crop of tomatoes every year, works on scale models, board game designs, and writes fiction. He cooks a lot. Oh yeah, he'll also be in the Protospiel room a lot of the convention, pretending to work, but mostly playing....games!
Meg Creelman started working DunDraCon as a pocket Gofer with her brother at the tender age of four. Originally running messages to workstations and crawling under tables to check power cables, she eventually moved above tables as a typist and de-facto head of Con Reg staff. After joining the committee, she moved on to running LARPs for a while and then took over the Martial Arts Demo track, wrangling boffers and full armor groups alike. She now runs the Convention Pre-Registration table, occasionally takes a shift at ConReg as staff wrangler and triage (or nailing Hal's feet to the floor in case something breaks,) and still manages to bounce into the Demos room to make certain they didn't start challenging each other to knife fights.
Meg is occasionally seen with her own pocket Gofer and her husband, the latter now sporting a green shirt, the former who might wear a green shirt himself one day....
Rachelle started working at DunDraCon as a helper doing random tasks and helping with special events. After joining the committee she was tasked with social media and press passes. You may see her running around con taking photos of events, demos, people and games or having a nice chat with con goers.
With a lifelong love of games of every kind, Randy is a Game Designer, Creative Director and Imagineer with credits on over 100 video games, tabletop games and toys; including Dungeons & Dragons: Eye of the Beholder (GBA), Lord of the Rings: Two Towers (Xbox, PS2), Star Trek: TNG (Sega Genesis, Super Nintendo), Zorro (Wii), Dragoons20 RPG (paper), Worlds RPG (paper), Rescue Heroes (toy), Deal or No Deal (toy), and many more. Playing tabletop RPGs since 1977 and attending DunDraCon since 1978, he regularly speaks on Humor, Rogues, GM Tips, and Game Design at the seminars and now helps run the Protospiel event helping recruit and wrangle designers, games and prizes for prototype game testing.
Roderick attended his first DDC at DDC4, and has gone to just about every one since. He ran Games Registration from DDC14-22, Games and Events scheduler from DDC19-31, Webmaster and Netrep from DDC25 on, and has been In Charge of "That" from DDC 19 on.
He is on the Event Team at GenCon, and scheduled their LARPs from 2009-20015; and worked in the Minis area at Kublacon for 10 years.
Roderick has worked in the game industry since he wrote his first game book (Mythic Europe for Ars Magica) in 1990. Since then he has written, edited and/or laid out dozens of game books, for companies such as Chaosium, Wizards of the Coast, White Wolf, Issaries, Pelgrane, Nocturnal, Crucible Crush and Osprey. He is currently the "Tech" half of Pulp Action Library, a two-man miniatures rules company with offices in New York and California.
He lives in the Sierra foothills near Yosemite with his wife Ellen, their dog Orpheus, cats Petrucchio and Rosalinda, and more wildlife than you can shake a stick at.
Her first experiences with RPG gaming weren’t very positive experiences and she didn’t quite get the draw. However, she always enjoyed a good board or card game. In fact, Magic the Gathering is a favoured card game of hers, and she makes some pretty mean decks. Teri is more of an artist than a gamer. She loves to read (especially Science Fiction Fantasy or a good “whodunnit”), she also loves drawing and writing. She is an excellent seamstress and crafter.
Raising four children with her husband, they found that they had the house that everyone seemed to gravitate towards, which is great because they both love children and the brightness that they bring. They host games at their house. However, Teri was more interested in helping her husband with the character building, writing back stories, drawing the maps for him and making yummy snack for the players then she was in the RPG. It wasn’t until they found a gaming group, “Mighty Meeples,” that met once a month and would alternate between RPG play and Board Game Play that Teri began to really enjoy it. She discovered that a good GM makes the game; They understand that not everyone understands the language: “d20”, “Crit”, “Critical Role”, “percentile die”, “Ability Score” “Hp” ...whaaat???? A good GM is respectful of new players, of everyone’s input, guides a “Rules Lawyers” away from total take over...This game group has GMs that fit that mold (Hector is one of them). They made a total game atmosphere of fun and adventure. Teri and her friends began to allow themselves to become immersed in the stories and become the characters that they so lovingly created.
Now, the whole gaming world has opened up for her. She has taken her wide imagination, artistic skills, love of science fiction fantasy and has written and created her own FATE based RPG games entitled: Dinosaur Royals Save the Day and then there is Master! My Master! an Animal Automaton Adventure....anywho...Teri can be found in the Kids Room with her partner, Gigi Henderson. You’ll find her either teaching children a new game or colouring and teaching colouring techniques or arts and crafts. You might also find her running one of the games she has written and designed. Then after hours you’ll find her with her husband playing board games with friends. Please, do say “Hello” and let her know if you’ve read her “Bio.” LO