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DDC 47
Date and Hours of Operation
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Non-gaming attendees
Hotel Information

Helpful Hints
Harassment Policy
Safety Tools
Session Zero
Illness Policy

List of Events
Parental Advisory
DDC Game Policies
Buy and Sell
Dealers Room Request
Sell your stuff at our Sunday Auction
Sell your old games at the Monday Bazaar
Help Out!
Run a game at DunDraCon and get benefits!
Run a Miniatures game
Demo a new game
Submit a seminar idea
Submit an idea for the War College
Fighting Demonstrations
Test your new game
Help out at DunDraCon and get benefits!
Cover DunDraCon for your Paper, Blog or Podcast
Request a Game
Requested Games
Reserve a Table
Help a friend
Ride/Room Share

Session Zero

We strongly recommend that RPGs and LARPs start with a Session Zero.

This is a term for a preamble discussion of the game with the players. GMs/Troupes can lay out the overall thrust of the game, what player should expect in terms of violence, horror, agency, and likely triggers. This is also the place to discuss what safety tools the GM or troupe will be using.

The Open Door Policy (any player may leave at any time) is required by DunDraCon; other safety tools we strongly recommend for RPGs are Lines and Veils, and X Card. LARPs may have additional recommended safety tools. All such tools should be announced during Session Zero, and any discussion players want to have about safety and triggering circumstances are also included. The goal is to give people who are not suited to the game the chance to leave the game. This also acclimates the players to the conditions in which they will play. Safety Tools.