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DDC 48
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DunDraCon Protospiel

California Ballroom Salon 4

Friday 9:00 AM - Monday 5:00 PM

Opening Ceremony: Saturday 9:30 AM
Prize Drawings: Saturday & Sunday 4:30 PM

The DunDraCon Protospiel

Join us again for another amazing DunDraCon Protospiel. This is the opportunity for game players to meet and game with game designers who need to get their games playtested. These are original, unpublished, board games, card games, and role-playing game designs you can't buy in a store yet. The designers are looking for your player feedback and your uncanny way of breaking their rules. This 4-day Protospiel game event will have: sponsored prizes, daily raffles, snacks, and the chance for all DunDraCon members to test out next year’s greatest games.

Game Designers

Any convention member, from veterans to rookies, can bring in their unfinished tabletop games for testing, feedback and refinement. Your games can be at the very earliest prototype stage, or polished and ready for BETA testing. We welcome all game designers and types of games. You can expect playtesters from the hundreds of eager DunDraCon convention members to provide useful feedback for your game. Test new player experience, rules comprehension, systems balance, fun factor, engagement, art direction, and all aspects of your game design. Tables are open in a first come, first serve, basis.

Playtesters

All DunDraCon members can participate in the exciting games and get a chance to meet the incredible designers. While playing you provide useful feedback and unique insights for consideration in the design of an unpublished game. Playtesters can just drop-in, meet a designer, and play any game that has space at any time. Your participation will not only gain you the gratitude of the game designers for your favorite genres, but also tickets to win prizes donated by the DunDraCon Protospiel sponsors. No sign-ups, no need for game registration, and likely no waiting as new sessions are starting all the time. If a game has a rule you really don't like or didn't understand, for once you can say so, and help influence better games! Of course, because you are playing a game with its designer, you will probably learn more and faster while helping them out.

Protospiel Community

Besides prizes, snacks and fun games you will also be part of this amazing collection of great players and designers supporting tabletop game development.

Remember, all designers are also expected to spend time testing other designer's games. This is a way of paying back and paying forward for the help you will be getting back. If you can't find an empty spot to run your game, ask the friendly Protospiel staff to help you locate a table. Be kind to other designers and don't hog tables for extended sessions.

For regular updates, check out the Golden Gate Gamemakers group on facebook.

Sponsors

Dead Alive Games    Pacific Rim Publishing    Golden Gate Gamemakers    The Game Crafter    Brieger Creative    Friendly Skeleton    Gamescape SF    Panda Manufacturing    Perplext    Pull the Pin    Print & Play Admagic    Randy O Games    Solis Game Studio    Prolific Games     Left Justified Studio    Hoppsbusch   

Current Protospiel Offerings

Dead Alive Games

Biographical Notes: Local designer, developer, and publisher of Omicron Protocol, Lunar Rush, Cyber Pet Quest, and Lunar Skyline. Since 2018, Dead Alive Games has aimed to design and publish high quality games that are inclusive and representative of the diverse gaming community they belong to.

Lunar Rush EXPANSION
This is a new expansion to the Lunar Rush is a simultaneous-play Euro-style board game that combines time-based resource management, market economics, bidding, and tableau/engine-building.

Website: https://www.deadalivegames.com/lunarrush

Lunar Builders
Short engine builder mixed with light bidding, set in the Lunar Rush world.

Website: www.deadalivegames.com

Floyd McWilliams

Biographical Notes: Floyd is an amateur game designer; by day he is a software engineer.

Apex
A medium-weight, 30 mins/player Civilization game that uses flipcharts to track technology and progress.

Gabriel Relich, Martian Muckraker

Biographical Notes: Gabriel started GMing frequently in 2018 as part of the Cincinnati Adventurer's Guild. Upon returning to California, he started an East Bay Martian Society dedicated to Sci-Fi games. Over the past two years he has been developing and playtesting Under a Hostile Sun with his fellow Martians.

Under a Hostile Sun
In this rules-efficient RPG, you explore a strange world, knowing that your life-support suit can fail at any moment. With some grit and firm faith in the Immutable your brave team of settlers will be able to survive and greet the alien sun.

Website: URL: https://muckraker.itch.io/under-a-hostile-sun

John Lamping

Biographical Notes: I have no game publishing background. But these rules have been through over 500 hours of play testing and revision (lots of revision).

Epic Power: Rescue in the Forest
People have started disappearing in the Free Forest. The only clues are footprints made by dozens of feet, moving in unison. Friends of one of the missing asks the party's help. This game uses a custom fantasy rule system, Epic Power.

Website: https://docs.google.com/document/d/1E8hfgZ_c0XX86KyWrgG-NC152f8CYG1wNBf_j2AF1M4/edit#heading=h.6y3py0dbxfz2

The Storyteller's Tavern

Biographical Notes: I am a lifelong Dungeon Master with a history developing indie video games and creating Dungeons and Dragons adventure booklets such as The Adventurer's Guide to Tulket and The Mask of Many Faces.

Frostpunk - A Fan-Made TTRPG
In the Frostpunk TTRPG you will be playing as members of the expeditionary teams of New London, the last bastion of civilization in the endless winter. Deal with faction conflict, arctic exploration in this post-apocalyptic, steampunk game.

Website: https://drive.google.com/drive/folders/1BDxYbEz_GYITWCXXWDRBTpcKF_iExsDZ