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524 Hard Rock II: Big Feet in Metal Shoes

Sunday 10 AM in 146 for 8 Hours
GM: Dan Curtis Johnson
Type: RPG
System: Alien
Players: 6
Provided: All characters provided by GM
Variations: Weird West
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes

For many years now, Hard Rock has been a peaceful slice of heaven in the heart of Wykota Territory, even as the rest of the Republic falls apart. The cities of the Old Coast are corrupt and crime-ridden, while the cities of the New Coast are greedy and decadent. Bit by bit, their railroads put grasping hands into the Territories from both sides. It’s just a matter of time before they link up and shake on it. Elsewhere, you hear of Settlers and Natives fighting each other, and fighting themselves — ghastly tales of mayhem and murder — but that ain’t been the case here. Somehow, by the grace of the Great Mother, these troubles have given y’all a big ol’ miss. And yet, you can’t help but wonder — how long can it last? Strange rumors swirl — about the new hot springs resort for rich City Folk, and the old abandoned iron works. Is something lurking beyond the Lake?