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The Way of Water

GM: Jim Puder
Type: RPG
System: Hero (Champions)
Edition: 5
Players: 6
Provided: Players provide their own materials
Power Level: 12 DC attacks, 28-34 PD/ED, 5-7 speed, all on sliding scale
Variations: Mystic focuses characters
Rules Knowledge: Useful
Game Content: Mainstream

Strange occurrences surround the City of Phoenix, Az. Drownings, floods during dry season, strange rainfalls. You are brought together by a stranger who tells you there is a strange presence in the city, a malignant spirit that threatens the city with diluvian disaster.