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215 Hephaestus: Out of the Forge, into the Multiverse!
Saturday 8 AM in 241 for 6 HoursGM: Heather Eckman
Type: RPG
System: FATE system
Edition: Fate Accelerated Edition
Players: 6
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes
Being a human in Ridge City is not easy. Constant super-powered meta-human fights shake the foundation of everything and leave the mundane residents constantly on edge. Being a human with powers, however, makes life infinitely more complicated. This is why so many choose to hide their powers and play at being normal. Speaking of complicated, a team of Capes, the New Science Sentries, has recently discovered their friends and neighbors down the hall are secretly supervillains. It is time to confront the issue and get all the secrets out in the open. Unfortunately for everyone involved, the multi-dimensional menace known as Nexus has decided that he is bored and thinks that this reveal/ confession/ potential argument could be interesting, but he has decided that he will hurl this entire group of people into another world to have their discussion. Just for fun. The fact that they could completely muck up another world's dealings is simply an added bonus. Now Villain and Cape must work together to survive this other world and return home to their own realm. Good luck, and remember to put on a good show. Nexus is watching.
(Based off the Forging Hephaestus/ Villains’ Code series by Drew Hayes)



















