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The Crawl Into the Place of the Thing: Deep Delve
GM: Adrian RomeroType: RPG
System: Shadowdark
Players: 6
Power Level: 4
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Old School Renaissance style 8 hour exploration of one of several old or new classic dungeons, depending on player interest/familiarity, using the extremely simple, fast, and fun Shadowdark, based on D&D 5e with all the boring bits cut out. Pick from an alphabet of pre-gens and we'll dive into dangerous choices! My intention as DM is to offer a fast and fantastical game focused on creative choices at the table, with strong visuals and deadly stakes, rather than a lot of exposition or long investigative conversations. This game is great for both new and experienced gamers who can make bold choices and use their voices, and who fear boredom more than character death. If your character is slain, we’ll give you another and get you back into the action.. Since we have more time than typical con games, we can sink our teeth into longer adventures and possibly let the characters return to safety, level up, and paint the town red before returning to their perilous quest. You can play this game multiple times; there are many places to go, like Chaotic Castle of the Xyntillan Heir, Swamp Sanctum of the Savage King, Incandescent Grottoes of the Dream Dragon, Sunken Citadel of the Ghastly Gardener, Shrine of the Jaguar Princess, Subterranean Streets of the Wandering City, Time-Lost Towers of the Lion and the Snake, Stony Tooth of the Furious Forge, and more.
8 Hours, 6 players (and maybe 1 crasher), 1 Dungeon.
































