Home DDC Community Feedback Contact Us Survival Tips Old DDC Swag Previous DDCs Upcoming DunDraCons

DDC 50
Date and Hours of Operation

Pre-register for DunDraCon and save money!
Non-gaming attendees

Hotel Information

Helpful Hints
RPG Tips
Harassment Policy

 
List of Events
Index by Game System
Index by Game Master
Parental Advisory
DDC Game Policies
Safety Tools
Session Zero

Kid's Room
Kid's Room

Buy and Sell
Dealers Room Request
 
Help Out!
Run a game at DunDraCon and get benefits!
Submit a seminar idea
Test your new game
Fighting Demonstrations
Cover DunDraCon for your Paper, Blog or Podcast
 
Unofficial Gaming
Request a Game
Requested Games
 
Help a friend
Ride/Room Share



Event Search Results

1 event found
Search Terms:
   Search for All Records
   Day: Any Day

A Familiars Quandry

GM: Jeff Boles
Type: RPG
System: Dungeons & Dragons
Edition: 5.5E
Players: 6
Provided: All characters provided by GM
Rules Knowledge: Experience Useful
Game Content: Family-Friendly

The wizard of Taberknack Tower is known to care dearly for his familiars.
We begin our adventure on the first floor of the wizard's tower, which functions as Mister Taberknack's workspace.
You watch as the old wizard dips a ladle into a cauldron. He pours a heaping scoop of a steaming, iridescent liquid into a wide-mouthed potion bottle. A salute to the longevity and pursuit of animal-kind!
Mister Taberknack downs the potion. Interesting... he says before, POOF! A puff of rainbow smoke fills the room and something splatters to the ground. As the smoke clears, you see a rainbow ooze where the wizard once stood.