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Rat Diplomacy: Learn to play and GM Daggerheart with a full-system adventure

GM: Michael Cohn
Type: RPG
System: Daggerheart
Players: 6
Provided: Characters created at game
Power Level: 1-3
Rules Knowledge: Beginners Welcome
Game Content: Family-Friendly

This is a homebrew adventure designed to teach the mechanics of Daggerheart. You'll experience all the system's unique features that support narrative-driven roleplay -- including the free-flowing combat spotlight system that blends narrative-first play with cool moves and distinctive class features. You'll also learn and experience campaign frames, character creation, environment and enemy motivations and special moves, leveling up and choosing loadouts, and more! It sounds like a lot but I've run this several times for both new TTRPGers and experienced players of 5e and other systems.

The story: You and your friends were enjoying the light, forestal house microbrew at the Wizard's Tower Microbrewery and Taproom, when the proprietor Glowkindle shrieked in alarm. Suddenly you've taken on a job to deal with the giant rats in his basement. You might discover other things down there, like a network of tunnels, a mysterious green moss, and... Democracy? Expect a combination of combat, social encounters, and team problem-solving.